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Presentation - Week 12


As a team, we delivered our final presentation of the autumn semester.  We discussed content such as rigging, models, characters, our updated animatic and tests carried out using our headset.
Below is our new 3D animatic



Further developments of the characters are given below.  Megan created a line up of the characters to present to the class and tutors and to get feedback on their appeal and potential.

Based on the models and layout that was created within Maya and textured in Substance Painter, Cassie placed the scene into Unity and below are the renders created from the initial look of the scene.  Also included in a look at how the scene is viewed when displayed through VR headsets.


Lorna gave an update on the progress of rigging and the goals and targets she has set over the Christmas break to finalise these rigs.







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