Below are our teams final character animations created in Maya 2018. From here, we will export these animations as fbx files and import them into Unity, where they will be pair with our prop animations. Also listed below are the tutorials we used for importing. Our director, Lorna took on the challenge of pairing up animation and introducing our fbx exports into our Unity environmental file.
As the End of Year Show grows closer, a lot of effort and thought have gone into promoting it, sending out invitations and getting things ready for the big night on the 7th June, 2019! A huge hats off has to go to the amazing committee that have worked so hard to facilitate and make the night happen. With their fundraising, planning and design, our End of Year Show, is sure to be a huge success and great celebration of all of our hard work! Personally, I have enjoyed helping out with my classmates preparing the rooms for the night. Painting, moving and rearranging the rooms so that each team/personal project has a good place to showcase their amazing achievements. Expected Map of End of Year Show (Created by Michelle Beggs)
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